User:Redbeard

Hullo, I'm Redbeard, also known as David. I do programming on the simulation-side of SotE, and try to work on the design as well.

I'm an admin on this wiki, if you need any help, please leave a message on the talk page, or contact me on discord.

My current To-Do-List looks like this:


 * Fully implement ToString functionality.
 * Basic getNeighbours function.
 * Basic TileGroup implementation.
 * Fixing the dreaded VirtualAlloc bug.
 * Calculating lat/long of a given tile.
 * Calculate insolation.
 * Turn Tiles into effectively a union, and allow for rescaling the world.
 * Allowing the interface to fetch entire vectors and pull them into an array at once.
 * Review and possibly rework message system.
 * More advanced neighbourhood tile selection.
 * Setting up POPs, in-memory wise.
 * Code for splitting a group with some criterion.
 * Loading and saving games.
 * Improve task system.
 * Path-finding algorithm.


 * Tectonics.
 * Basic climate system.


 * Re-working the way design discussions are done.
 * Putting out Dev Diaries.
 * Working out data storage lang to use.
 * Discussing simulation-driven map-mode.
 * Bug tracker.
 * Figuring out the financial/business side.
 * Working out license and opening up bit-bucket to high council.
 * File distribution system for testers.